The Cost of Quality
Friday, April 20th, 2007Broadband penetration has reached a point where a significant audience can now view content at high quality. The high-end online video segment (Web-TV) is wide open but few companies have taken advantage of this.
The new battle between Microsoft and Adobe is about this higher quality content. Microsoft realizes that Windows media has lost round 1 to Flash on most fronts, the one exception being live events where windows media is the market leader. Both have promised HD compatibility. The question is - how will money be made when it costs so much to deliver this high quality video over broadband?
Higher quality means higher bandwidth costs for content deliverers. Consumers have demonstrated a willingness to pay for IPTV in the form of FIOS and U-Verse, rather than traditional cable, but when it comes to successful monetization of WebTV in its current low-quality form there are few successful examples. Youtube is one exception - at the moment they have enough eyes to make advertising a viable revenue source. MLB.com is another and has started offering higher bitrate streaming for those willing to pay a higher price.
But what will happen when people begin to demand higher quality? Sites like Joost and Brightcove have already begun to differentiate themselves on quality. Youtube streams over 100 million videos per day at a bitrate of 364k and average viewing length of 2:30. Their bandwidth charges are already rumored to run between $1m -$2m per month. When people start to move to other sites that offer higher quality how will Google be able to keep up?


